While watching a video on YouTube made by Sebastien Lague, he briefly showed a glimpse of how rope simulations work. I was interested, so I found the code on his GitHub and learned from it.

I added some features for others to experiment with it, but the main purpose of this project was to learn from the code. I learned about Verlet integration, the use of gravitational acceleration, and more! 

Let me know if you would like to see more features added!

Comments

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(+1)

Really cool! Properly good stuff.

Thanks!